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I also like setting up one "master route" that visits the large towns (likely where production has already been sat up) and having one or two trade routes that supply food and one that supplies luxury goods from these ports. //=D, PIRATES - So now the pirates show up. I play the game with high pirate activity. Using Port of Spain as an example again, Guadalupe which is 3 days away produces bread. AgentOrange330. When given a mission by a town official, you know where to find the product and it will be in stock in quantities large enough to satisfy the mission. This got boring so I looked around and decided to expand into curacao. Don't forget that you can zoom by using the mouse wheel, if you want to make the route planning a bit easier. I popped about 9 trophies. The other buildings/stuff that added to your cities are a Firehouse, Poorhouse, Embassy, Brothel, Large Well, Parks, Statue, The effects of these city improvements are marginal at best. Hard rule for Port Royale 4 is you are not allowed to buy items for less than 80% of their unit cost, and you . The Brothel is supposed to reduce pirate attacks. The manual for the game says that you can induce a town to grow and have free sailors in the following manner: "Some commodities - namely dyes, coffee, tobacco and cocoa - are not only produced for consumption in the New World, but also exported to Europe. But they also have less hp and damage potential so I go with military frigates for those. you controlled a single fleet of ships, while in Port Royale 3 Summary: Set sail and join the colonial powers of Spain, England, France and the Netherlands in their fight for supremacy of the Caribbean in the 17th century. Click on the "max" on the left side, and then click on "120%". This item will only be visible to you, admins, and anyone marked as a creator. z o.o. Now, its one of my favorite game series and I can't wait for the 4th one to come out next month. I have yet to find out how to bypass it. Add a stop at a nearby port like Port St. Joe. So what I do is I move towards the ship I'm capturing and I start pressing A/Q before I'm actually in range. The biggest thing about the DLC is that it allows you to build ships on your own but does not allow you to customize the ship which was a bit disappointing. When the trade routes are set up, I have them ignore the locks so they always have a steady supply of goods as long as the Fluyts are operational. You might want to stop doing trade routes as they will sometimes give you losses. This trade route is supposed to supply Port. And there you are, a young sea captain whose only goal . Port Royale 3 Wiki is a FANDOM Games Community. For example, Port St. Joe, Pensacola, Biloxi, New Orleans, Florida Keys and Tampa all produce clothing related goods like cloth and dyes. You should have a route that looks like: New Orleans, Port Royale, Charleston, Port Royale, Havana, Port Royale, Campeche, Port Royale. By Once you get rolling and have some disposable income, you may want to set up a distribution port that has nothing but warehouses. Brick I like having specialty ports where I have one or two products produced and a modest amount set aside (3000 barrels) and the excess sold to town folk. The ship then picked up 20 barrels of metal goods for sale in Belize to make the route somewhat profitable. In the later stages, trade routes will give you more loss than profit. Once all of the locks are in place, I increased the capacity to 40 warehouses. Buy a cheap ship, pinnace or fluyt, and set it to autotrade. You can pick any set of cities to go to, but I prefer Port Royale - Santiago - Port au Prince, but that's just me. For this purpose, heavily armed convoys regularly come from Europe to bring new settlers, but also to pick up export commodities and other treasures. If a trade route that used to be profitable is suddenly in the negatives (it does happen), that means you need to amend your route. FIRST: chain balls to kill sails. The convoy reached warehouse A, but instead of loading up on corn it shut itself down. The only DLC that adds to in-game experience is the Harbor Master DLC. Have it SELL them in Port Royale--not put in the warehouse--remember this will hurt your storage capacity. We are going to focus on 3 cities to keep it simple. You get to build brothels, so pirates attack you less. Then you set it. As soon as you have some cash invest it in more boats, more businesses, etc and soon enough you'll have more money than you know what to do with. (edited), You need to be a member in order to leave a comment. First right click on Port au Prince which is to the east of Port Royale. So what I do is keep them around and attack after I have taken over a town to get approval back and have that nations' ports re-open to me quicker. im looking to build up coin fast and cant seem to identify a decent route. I have just a few comments to add. GOG.com is a digital distribution platform an online store with a curated selection of games, an optional gaming client giving you freedom of choice, and a vivid community of gamers. Port Royale 4 : Millions from 3 automatic trade routes, strategy guide to make money fast and easy Smotus 8.01K subscribers 5.5K views 2 years ago Here is how to start the life of a. Some things may not work as they should (or don't work at all). Since I can pilot one ship myself, I take the liner who has the largest amount of cannons and I head straight for the enemy. I think its around 20 ports. When we are happy with our route, click on "Settings" in the upper Right hand corner. The Indian Ocean trade routes connected Southeast Asia, India, Arabia, and East Africa, beginning at least as earl. I left my starting town (San Juan) as a point where I sell excess stuff and instead focused on the Curacao area. The search term must be at least 3 characters long. Leaving you with the following route: New Orleans, Charleston, Havana, Campeche, Tampa,Tampa,Tampa,Tampa. Then I sent my military convoys out to kill some pirates in their hideouts to stop the war that Holland declared on me. Ropes and Meat are not the highest grossing goods but they are pretty solid income. Port Royale 3 Trade Strategies, this guide attempts to further explain what trading strategies there is, what each one does and where it can be useful. In 'Port Royale 4' you will take control of a colony as a young and ambitious governor who is eager to learn what it takes to manage and grow his small settlement into a bustling trader city. Set Cotton to max load with a min purchase value of 60. I tried to get governor towns in all clusters but gov towns switch around because of war so things change a lot. First, select the convoy, click on the "bag" icon in the convoy panel, and then click on "New Trade Route". So by piloting your own ship, you have broadsides coming from 4 sides in total (2 from yourself, 1 from aiship1, another 1 from aiship2) This means that you do about 133% damage compared to the enemy but more importantly, you wear their sails down faster. I noticed that if I want to attack a specific ship, and another ship already has this targeted, I can swap to that ship and tell my ships to attack my target. As a result, I'm quite often discovering Pirate Lairs. I select only the towns with my warehouses and activate it. The game is all about buying low and selling high, keeping towns . The only things missing here were Dyes (so no clothing could be produced), tobacco, coffee, rum and (although the towns can make it but due to lack of dyes they can't) clothing. They focus on one target and go for that one. It's the sequel to 2012's Port Royale 3: Pirates & Merchants.Port Royale 4 adds new features, new commodities to trade, and a revamped fame system that tasks players with delivering goods to treasure ships. Should you rather create smaller roundtrips between a few cities or long routes? A treasure fleet will return to Europe as soon as it is fully loaded. Keep repeating this alternation until all 4 feeder ports are addressed. I would advise that you just forget about taking over a town. To protect your ships the convoys should be a total of 3-5 ships and make sure you have 2-3 escorts with them. The P (prosperity) and MID CAR (Mid Carribean--Belize, Cayman, Port Royale) let me know it was a prosperity route and my businesses DID NOT rely on it to bring raw materials. I never did find that legendary ship in port royale 2 I wonder if it is in port royale 3. I found out I need to have a bigger convoy to carry additional special cannonballs. I was on a forum trying to get help and this guy took the time to teach me how to play. BENEFITS? Then it was say press down to configure or change. Then click on the "+" button to the right of the "120%" until the value of wood is about 50-ish. Providence was owned by Spain but it was captured by Holland. GOG sp. First, you will make sure the first town is selected. I wrote a couple trade guides, I will post them here to try and help. Set Sugar to max unload with a min sell value of 85. In "Port Royale 4" you will take control of a colony as a young and ambitious governor who is eager to learn what it takes to manage and grow his small settlement into a bustling trader city. Tabacco Then, click on all of your cities in the order that you want the convoy to visit them. Find them all and periodically kill the convoys anchored there. Ok so now I had about 3-4 traderoutes and was dong the warehouse stuff. There are two other reasons it's so fantastic. The "leftover" cargo from the sales only intensifies the re-supply effort. Cloth Somewhere in the notifications though, months later (ingame time) it said "The pirate Walter Kennedy has launched his first convoy" So the reason I couldn't find the hideout was because there were no convoys on the map yet. Open the "My Strategy" tab. I didn't start fighting until the pirates showed up. If you want to gain a bit less money but time is a matter, go for short routes. You'll see that your ships each take a target, they spread out. You need to be a member in order to leave a comment. I'm empty. Espaol - Latinoamrica (Spanish - Latin America), http://forum.kalypsomedia.com/showthread.php?tid=14664, https://www.youtube.com/watch?v=IYSKWIhilgM. So it only makes sense that you by-pass one or more of these ports. Put another way, do it early in the game. The strategies mentioned here are available in the full game with expansions, so if you don't see a strategy listed here in game then it's likely your missing an expansion. Please, try again later. The game includes 18 types of historical ships, which can be grouped into convoys for increased cargo loads and protection. Sounds like an easy way to make 4 million. -I'm not sure why clothing sells for so much in the game but it does. I played about 5hours and lost a ton of money and all of my ships learning. I took one of my smaller warship convoys and converted it into a Raw Materials juggernaut for Wood and Bricks. So knowing all this, we can figure out a relative demand mostly based on . Now take your trading vessel and set up your first trade route. Now I have a closed loop cluster with two supply ships going around supplying stuff, while elsewhere I have autotraders turning a profit also. So the easiest way to capture a town is to capture it right after another capture by warring nations. It is quite simple to follow, in the products that a city generates just enter the quantity of products to buy (which goes according to your load capacity) and the "BUY" price you see in the list .. So I needed wood and metal to have it made there--Tortuga produces neither. This tutorial will help you set up an automated trade convoy in Port Royale 3. Also if a pirate raids your ship, they get 200 barrels of clothing; not 800 if you had a Trade Fluyt doing the sales route. i cant shoot my cannon. You also get the embassy, which means the treasure fleet stops at your town. This is just a place-holder that you'll delete before you set sail. I have now played a bit of port royale 3 and I have found that it is easier to make gold in this one than the previous one. Otherwise it will travel to another town. How can I check before my flight that the cloud separation requirements in VFR flight rules are met? I build 20 more distilleries. Honestly I don't see this game being a problem to plat. I have abandoned this game as I really hate it. Also note that AI seems to be pretty stupid with regards to shoals, more on that later. For example, a route that was set up for Prosperity started with a P. So I had a route called P-MID CAR. For the next part, I tear down sails of whatever is near me, bonus points if one of my AI ships is targeting this already, sails go down faster and I can move to the next ship. With 6 built up cities and multiple convoys doing just that I currently have over 17 million in cash. The large well will prevent fires. The double broadsides will happen at least once, during the start of the fight when you charge into the enemy (note that your AI ships will sail to the side whereas you go in full force (and also take more damage)). Put in another 4hrs last night and was ON FIRE. They then attack that ship. What I do with the route is this: So at the end, you'll have a route that looks like this:New Orleans, Port Royale, Charleston, Port Royale, Havana, Port Royale, Campeche, Port Royale. You'll move one ship, turn, fire, deploy any skills you might have until you've expended all of your movement, turns, or action points, and then end your turn. What will likely happen is that when you set up industry, ports that are near that industry often produce the same goods. If you believe your item has been removed by mistake, please contact, This item is incompatible with Port Royale 3. It's obnoxious that Port Royale 3 only tells you "Route Disabled" without telling you WHY. Once its profitable, then save it and duplicate it This is also a good way to be able to double your production. This option is not hiding anywhere, it is gone. You can adjust the minimum price downward to make sure you're over-stocking the town and thus, if the manual is correct, get a steady and dependable supply of sailors that you can put on your warship convoys to invade towns or send more workers to ports where you're expanding production. It just doesn't seem like I can make any money. (They will bring immigrants to those ports that can either be hired in your workshops or hired onto your ships as crew. You don't have to wait a long time to kill all sailors, just have less of them on their side. while the Trader will develop trade routes and the economy to earn glory, fortune and power 16 different ship types, such as powerful . I keep a stock of 5 items not sold to town. The next step is to have trade routes take the goods to the towns and deplete the stockpiled quantities making sure they return unsold quantities to the warehouse. The guy in the admin seat will almost always give a mission to find wood and brick after a big build order like that. More on that later. Again, I usually use big circles, like the one around the Gulf of Mexico shown here. You can't invite this user because you have blocked him. You can actually do pretty well travelling the cacao/coffee belt, selling rum along the way, and if you can pick up dyes up north to sell further south. If I save the route and load it afterwards, is empty aswell. Then, as soon as you have 3 or more cities doing well have one convoy set to "sell and supply" and one set to "procure raw materials" and have them go in between the cities that you've built up. What are your sell prices for the following? Destroying means I have a net loss. Set Metal to max load with a min purchase value of 100. Updated: I-candy(images), Fixed some grammatic errors (not all of them of course, just some). I've seen no evidence that it works. With the Harbour Master DLC you can enhance Port Royale 3 with six completely new building types, several decoration objects for your cities and with an economic adviser, who will give you useful hints. Im currently at 4 mill in coins just by having a few profit only routes with high end items. #Port royale 3 best trade routes how to. We are going to focus on 3 cities to keep it simple. Valve Corporation. in warehouse A i had 1000 corn and in warehouse B i had 0. How do I align things in the following tabular environment? I bought a letter of marque and captured the town, without any resistance whatsoever (no towers or fleets present). FINDING HIDEOUTS - You either follow a pirate to his hideout or you pay off some guy in a tavern to pinpoint the location, then you just afk a convoy at that spot until a pirate enters his hideout. A trading route that brought you unfathomable riches can eventually ruin you, since it all changes over time. Why don't you transform this in a guide? To this end the development team has been drawing a lot of inspiration from Firaxis' success with Civilization:. Allowing these pirates to stay means you sometimes lose thousands of goods to a pirate when they plunder your ships. Just put up chain balls and press space bar until all ships are slow, then swap to grape and hammer it for a while. Then delete all of the Port St. Joe and Port Royale Stops. [CDATA[ What this does is "back up" the first route so if a port is closed due to locusts or hurricanes, the second one can usually get in once the closure is lifted. This is not the case--there are no nations at war when this takes place. Pick any town but having one close-by is easiest. I leave a link to a forum where they give advice to play and especially to fight. I started off doing solo trading, buying low, selling high. If you've played the game for any amount of time, there is a well known glitch that occurs. The best way to earn good money is short routes. That seems to work. Like I said, just make "profit" routes out of as many stops as possible that way your convoy carries a selection of goods to srvice all the stops. Learn more about Stack Overflow the company, and our products. The best thing I found early on was just to set a convoy to 'profit' and to have them hit as many ports as the game will allow in one pass. Now we move to grape shot and kill their sailors so we can capture more easily. Be sure to set the trade route preference to "Profit". window.__mirage2 = {petok:"z6v93KuyOaxyC1GyxlK_IoFd6PFeVh4VM6hv5MUzO4o-1800-0"}; Sign in|Recent Site Activity|Report Abuse|Print Page|Powered By Google Sites. what button to make my cannon shoot, Not sure who can do it, but this should be pinned, Found this game on PS Now, and years later I'm getting my brother into it for multiplayer here on steamgreat write up. For PR3 I decided to go with 6 towns per cluster (meaning a max of 10 clusters for all 60 towns). I don't immediately destroy them. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I get the mechanics of itit's the supply and demand system that's maddening. It sounds complex but the whole process takes about 20 seconds. Try adjusting the terms of your search, you can search by game titles, publishers, developers and tags. Press question mark to learn the rest of the keyboard shortcuts. That is pretty much normal in the adventure campaign. I get to around 11 million gold and then I start losing money from trading routes and workers, what are some of the best trading routes? To protect your ships the convoys should be a total of 3-5 ships and make sure you have 2-3 escorts with them These routes are automated convoys that take the constant checking out of your hands and give the tasks to a Captain. I originally tried to build up Curacao but I got Caracas instead. With your ships, you can buy a good in one town at a lower price and sell it for a higher price in the other town. Then, make sure that you have "Selling" selected. "Port Royale 4" builds on the success of the . In the image below you can see the best buy and sell price to optimize the profits of the (manual) trade routes. How many men do you actually need for a crew? Wood and brick is always at 100-500 or higher so I can flash build stuff. Wood Easily Set Up Trade Convoys in Port Royale 3 This tutorial will help you set up an automated trade convoy in Port Royale 3. Thanks but I already went back on the game and finished it few months ago. So there's a neutering process and a capturing process. Of coursejust trading over and over gets old after a while so if you're going to take over a town to get marriedmy advice to you though is this; if you want to expand your empire, do it when you're not the "Ruler of the Seas". I set up a trade route from North America with Dye and cotton and transport both down there (on multiple routes of course). Next thing you need to do is learn how to battle because pirates will destroy your ships. I did missions for administrators to raise rep with Spain, but over time,t he towns in my clusters were captured by other nations. The cities are still there, but all the goods actions (buy, sell, etc) are gone. The player's primary goal is to amass as much wealth and assets as possible. How do/should administrators estimate the cost of producing an online introductory mathematics class? I have seen the best success with about ten to 13 cities on a trade route. You should really try and give it another chance. ", Hmm, I'll have to try lending money, as well. Buy a cheap ship, pinnace or fluyt, and set it to autotrade. You'd do better to put industry in those tiles than any of these toys in my view.