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Removed Serana finding a table option in drinking buddies since that was buggy. - Serana (and other followers) no longer triggers traps while stepping on them. Part of the groundwork I'm doing before the release of the romance update rework, this change was made for a more authentic depiction of the relationship. - One of the radiant greets had a mismatching audio file. Again, to rectify this just stand still or move in her direction. - Fixed Arvak and Jiub dialogue conditions since they weren't firing properly, - New conversations for "A Return To Your Roots" vanilla quest and "Bolstering the Ranks". - Added safeguards to Companions Commentary, Serana Tracking Marker, and House of Horrors commentary quests to ensure Serana's alias gets filled, - Added new conditions to specific radiant dialogue lines to ensure they suited the new romance plotline progression well, - Tweaks to Serana radiant love quest scripts, - Removed start-game-enabled flag for House of Horrors commentary and changed it to start via the Story Manager upon entering the Haunted House, - Regenerated lip files for some lines in which Serana's mouth didn't move, - Deleted unecessary pkf files from the archive, - Fixed an issue with a specific romance conversation repeating over and over again even if it was supposedly finished, Tweaks and developments to existing romance content, - An Unexpected Meeting (Meeting Serana for the first time), - Companionship (During Chasing Echoes and Beyond Death), - A Confession (After returning from the Soul Cairn), - Coruscation in the Vale (During Touching the Sky, and in the Vale), - Determination (before confronting Harkon), - Serana will now wait during certain parts of the House of Horrors and Silver Hand quests if she is not currently dismissable, - Made the triggering dialogue of the SDA_SeranaRomance11 quest a blocking branch, in case the ForceGreet wasn't triggered, - Added IsinScene == 0 condition for Mikael and Ysolda Banter in case they interrupt the Serana Date quest. - More of Serana's ForceGreets shouldn't trigger when the player is in dialogue now. She will react positively to alcohol, flowers, and high value items- but negatively to the rest. (See the article here for all the names). Rewrote player dialogue in House of Horrors commentary "He violated you">>>"He assaulted you". - Changed some conditions with the Odahviig commentary scene to make sure it fires (this was finnicky for some users before, sometimes it was occurring after a considerable delay/fast travel), - More alternate voice script toggles have been added to make sure voice-over transition is more seamless, - Added alternate voice flags to dialogue that was supposed to have them before, - Serana's post MQ commentary now has a script setting the quest stage, that was supposed to be there before. Same with the trading dialogue, there are now more responses when she is being asked to wait somewhere. It seems to cause more problems and confusion than it's worth. Go back to Solstheim. Serana's radiant greets will no longer run while a serious/dramatic quest is running (which Serana has commentary support for). - Some Serana Romance quests no longer say whether a quest was complete and logs it in your journal, because a lot of these are just conversations. (you can find the list on my website). Not going to do a Molag Bal conversation anymore since having it would be redundant, seeing as it's already one of Serana's radiant conversation choices. Note: This does not mean that SDA's Serana is being rewritten to be vanilla+. - Patch update by Noodle Bowl. If she can't wait, Serana's wait functionality will just be suspended - though this may create some wonkiness, so I suggest you do not complete the Diplomatic Immunity quest with Serana, or use the sleep feature once Chasing Echoes is active. - Backend improvements with WhatsOnYourMind dialogue. Regardless, Serana will not want to go in that house at any cost because of Molag Bal's history with her family. Serana won't say some dialogue if both she and the player are vampires, Reworked internal structure of SDA's Dialogue Menu, Reworked internal structure of Serana's Hold location commentaries, Tweaked dialogue priorities for some of Serana's in-conversation dialogue. Serana Dialogue Add-On is highly acclaimed and also featured in Forbes magazine. The player can choose to delay this too, in case they need Serana for a quest or just want her to stick around for a bit longer. conversations; as well as in location commentary, role-play dialogue, race commentary, and Serana Romance Quest. Just make sure you talk with her while in that same room, with that bed already rented. Copyright 2023 Robin Scott. This should act as a failsafe in case the game doesn't teleport Serana to you after you exit werewolf form for the first time. On the contrary, if the player isn't currently doing a Dawnguard quest (not at Forebears Holdout, the Volkihar Undercroft, Soul Cairn, etc) almost all of Laura Bailey's lines (except for some radiant player-initiated conversations are disabled in place of Kerstyn's recorded lines. She will now use her town outfit in all areas with this keyword. You can tell Serana to never equip it at all, or only to equip it if it's daytime and she doesn't have any other headgear. Serana will no longer interrupt you during Amaund's briefing (Dark Brotherhood commentary), Tweaks to Companions, DB, and CoW commentary SM node entries, Tweaks to Serana's other SM commentary node entries as well, so that they only start when Serana is following you and the relevant quest is running (in addition to the existing Friendship and Dawnguard progress variables), The spell magic effect which tracks cell changes is now removed at the end of completing the CoW and DB quests respectively, SDA Silent Teleport is no longer called when it really doesn't need to be (applied to CoW, DB commentaries mainly), SexLab integration fixed, now native to SDA. ESL-Flagged. For the Dark Brotherhood, Serana will also comment if you chose to destroy them. Serana Dialogue Add-On la mod che tutti i fan pi accaniti di Serana dovrebbero scaricare. Giving her a spell book will not work. This will be enabled when 3.0 is released.). Big Content Update! Serena Dialogue Add-on update Hey everyone! Log in to view your list of favourite games. - Removed GetDistance requirement from radiant lovemaking dialogue. Child interactions have been delayed and are currently on the backburner due to the sheer amount of content in this update already. - Condition adjustments for some dialogue lines, - A bunch of backend tweaks to make future development easier, - Moved location commentary out of the "Can I Talk to you for a bit" dialogue option, and into its own dialogue branch, - Changed "House of Horrors" dialogue to a ForceGreet under it's own quest entry so it would fire off to the player more reliably. Also made sure to make all of them stop while not running. - Dialogue line patch for Nether's Follower Framework to ensure the Serana lines for that mod fit their proper context and tone, thanks to some lines recorded by Kerstyn. - Disabled SDA_SeranaRomance 11 (Date at the Bannered Mare) quest when it isn't currently running, - Changed the original recap line starter and added a new one for more consistency with the Dawnguard questline plot and the players chosen side. This change was done to make sure everything was better paced. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. - Redone the code of the Haunted House quest commentary, so that there now aren't any compatibility issues with other mods which edit the same quest. - Forgot to generate SEQ (Start Game Enabled Quest) file with the last release. It is now possible to either ask Serana to find a table, find a seat yourself, or have the conversation standing. Re-added some cut content back to the Trust conversation. These lines will be added in with the rest of the 2.8 update, but for now, Laura will be voicing those lines with her vanilla depiction. - Campfire mod spooning support (via an optional patch. - Commentary tweaks for Raven Rock mine quest, so more players would get to hear Serana's commentary. Gone are the days of Serana using stuff you don't want her to use! - Since there currently aren't any voicelines for Orc and Bosmer commentary for now, temporary measures have been put in place to ensure the initial trigger dialogue doesn't fire, as long as the player is playing either of those two races. - Fixed xEdit script property Warning Message (was previously harmless though). - Recap dialogue on Volkihar Castle Undercroft and Courtyard, - Misc minor fixes to some dialogue here and there, tweaking conditions and existing subtitle typos, - Additions to existing Main Quest dialogue, - New radiant dialogue while exploring the Soul Cairn, and Tamriel at night. (Thanks to ws and po3 over at the r/SkyrimMods Discord for helping with the fix! You can technically do a clean save upgrade (removing SDA, loading your save+exiting, then installing the mod again), but do this at your own risk. One of the largest content updates thus far! Big Update! - The RP conversations (from v1.7 onwards) were restructured as to not initially overwhelm the player dialogue choice list. Additionally, Serana Dialogue Add-On will not be compatible with mods that change "DLC1NPCMonitoringPlayerScript and DLC1_NPCMentalModelScript". And this is not just your typical follower commentary- SDA's quest awareness will be so in-depth, feature-complete, and well-timed, that you would have thought Serana was actually a part of these quests (and didn't just comment on an aspect or two of them on the side). Sticking with the Dawnguard-side NPCs for now, this first implementation should highlight my design philosophy for future NPC interactions. If you have more questions or would like to know more, please visit my website! It's been improved on the technical level as well so there should be fewer bugs with it. This should now fix the issue with some of her goodbyes not being able to play. - Fixed some problems with the bed script which caused problems with Serana finding available beds in some inns (notably Old Hroldan Inn and the Winking Skeever). Over 100 lines of new dialogue! - Backend script and quest design improvements for Serana Romance 4-9. Fixed College of Winterhold and Dark Brotherhood blocking greets so they won't block you out of other dialogue with Serana until all of them have been exhausted. An expansion of Serana's dialogue and NPC features to make her a more immersive follower. I recently dicovered that this mod dosent just alters Seranas Dialogue it also makes her A marriable Character too, you can check it for yourselves in this official article : Quest Commentary Awareness at Skyrim Special . Full faction and quest awareness for both of the factions listed above. - Moved all Dawnguard recap dialogues to their own consolidated dialogue branch under "Can I talk to you for a bit" as to free up space in the choice list and not require players to scroll down much to see the other dialogue topics. Therefore, Auri Banter is still in the game, but disabled by default. - Added in teleportation to the Companions quest commentary. - Disabled some post-Harkon fight player dialogue, as one of those topics was already made redundant in recent updates, - Disabled "show on the road" dialogue as this has been largely been made redundant by new radiant dialogue recorded by Kerstyn, - Disabled Serana's lycanthropy dialogue, as a lot of the added quest commentary in 2.3 supersedes this thematically, - Disabled "I'd just enjoy watching you for a bit." Martimius ported the overhaul to Xbox in June, and updated it on both platforms. - Added a small conversation where Serana asks the player a question about companionship. [Content Additions] (350+ Total New Lines in this Update!). - A Serana gift-giving feature, which different responses for her depending on the type of gift. - Fixed sleep functionality for inns. - (Vampire Only Side) Serana will no longer greet you right after starting "Chasing Echoes"- she should do it outside now. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. - SDA_AlternateVoice check now occurs within the premises of the entire castle location, during Chasing Echoes- not just the dungeon interior. (SDA_MainDialogue record), - Tweaked conditions for Serana's Arcaneum dialogue so that it can be triggered earlier (First Lessons doesn't need to be completed), - Text dialogue tweaks (from player) for consistency, - Delayed Teleport Spell dialogue to only occur after the Tracking Marker talk has been had to free up dialogue menu clutter, - Tweaked player background conversation to not be repeatable (Serana doesn't need to learn about the player's background more than once), - Serana will only seem knowledgeable (comment on the current state of the world and Elder Scrolls lore) if she has been to the Arcaneum at least once. - Added a follow-up line to College of Winterhold commentary. Non-married, but boyfriend/girlfriend players can still experience future quests like Trust or the Bannered Mare date, just with minor tweaks and changes to dialogue to accomodate whether or not the players have chosen to marry Serana. Fully voiced from parts of her existing dialogue. A patch will be uploaded to the SDA Patch Hub to re-enable this dialogue for those who want this gameplay feature back. No longer are all of them "Start Game Enabled" freeing up game engine resources on a fresh mod install or starting a new game. - Added conditions for a bunch of other dialogue lines (with sexual jokes, such as Haelga Bunkhouse Commentary, Real Barenziah convo) to only occur until after the player has completed Dawnguard, - Fixed Talen-Jei NPC banter (new save required for fix, OR type startquest SDA_TalenJeiBanter in the console), - Deleted some lines with first romance conversation which kind of felt out of place for Serana's character, - Conditioned a lot of Inigo banter to only occur until later on in DG/the player and her relationship, - Serana will no longer sleep with the player until their relationship has reached a high level. The patch has been completely redone (new records and new patch name), so just to be on the safe side you should start a new game with it/a game that hasn't had a Crimson Blood patch installed. However, unlike Serana Spell Selector, I don't edit Serana's base NPC record! Dawnguard DLC Overhaul Collection - Patches and File Repository, Dialogue sur la compatibilite des races SSE Serana Dialogue Addon - version francaise, Dragonborn Voice Over - Serana Dialogue Add-On (Voice Pack), Race Compatibility Dialogue for Serana Dialogue Addon (SDA), Serana Dialogue Add-on - Simonrim Patches, Serana Dialogue Add-On Patch Hub Simplified Chinese translation, you can read about my character philosophy here, Click Here to see the current Dev Roadmap, Most Downloaded Follower Mod on SSE Nexus.