IPS glow eats away at detail, particularly near bottom corners. The colour gamut of the AW2521HF (red triangle) was compared with the sRGB reference colour space (green triangle), as shown in the image below. Including both components, the bezels are ~6mm (0.24 inches) at the top and sides. The refresh rate was put to very good use overall; fairly strong pixel responsiveness, low input lag and no noticeable overshoot. The OSD controls are located towards the bottom left. The consistency is also very good in most cases, superior to VA models and far superior to TN models (references here). Most users will probably wish to enable VSync when using FreeSync to ensure that they dont get any tearing. The remaining presets make specific adjustments to those and cant be manually altered. Brighter elements stood out well against darker surroundings, complete with a bit of graininess from the screen surface but nothing extreme. In this case, overshoot (inverse ghosting) including some colourful bright halo trailing due to aggressive pixel overdrive. The main feature from the front, as usual, is the screen face. There are again varying degrees of trailing behind the object due to pixel response weaknesses. It started to creep in a little bit even at the high double digit to very low triple digit frame rates. Sorry really hard to explain. So better than some IPS-type models, weaker than others but very much as specified. Together, the monitor certainly didnt provide a deep and atmospheric look to dark scenes and is more suited to viewing in a well-lit room. There was no noticeable dithering. They click like a high-end monitor should and make short work of menu navigation and control. Where possible, the monitor dynamically adjusts its refresh rate so that it matches the frame rate being outputted by the GPU. It has three modes, and Mode 0 is the most responsive. Alienware Tenkeyless Gaming Keyboard - AW420K. They may appear as an interference pattern, mesh or interlaced lines which break up a given shade into a darker and lighter version of what is intended. It was masked by a bit of graininess from the screen surface as well. In the three Game modes, color saturation controls are available, but there are no gamma or grayscale adjustments. 360 Hz is seriously fast, and even just moving dialog boxes around the desktop looked almost other-worldly. $900 is pretty pricey for a 1080p display, but 360Hz is still the absolute fastest refresh rate you can buy, so you'll have to pay a premium if you're serious about competitive gaming. It cant compensate for other interruptions to smooth game play, for example network latency or insufficient system memory. As with AMD FreeSync this technology worked very well, although there was a momentary stutter when it activated or deactivated. However; that also comes with a bit of overshoot, whereas the AW2521HF is entirely free from any noticeable overshoot at 240Hz and very high refresh rates. The camera, processing done and your own screen all affect the output so it doesnt accurately represent what youd see when viewing the monitor in person. The optimal setting here depends on your own preferences in this respect. VRR off did not significantly affect the pixel response behaviour at this refresh rate. There were no clear flashes of saturated red, orange or green or shifts between these with a bit of head movement. This indicates a low viewing angle dependency to the gamma curve of the monitor, typical for an IPS-type panel. This title has a lot of high contrast scenes, with very dingy backgrounds and pulses of energy, explosions and lightsabers offering some illumination here and there. Conserve your battery life with up to 140 hours of gaming with the 2.4GHz wireless dongle connection. The monitor was tested at 60Hz (directly below), 144Hz and 240Hz using all available Response Time settings; Fast, Super Fast and Extreme. Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. This title offered suitable graphics options to test the full gamut of refresh rates supported by the monitor. With some more noticeable halo trailing by about 80fps (80Hz). As an Amazon Associate I earn from qualifying purchases made using the below link. As a Mac user theres no need to worry about text fringing from non-standard subpixel layouts. The bottom line; strong responsiveness and colour performance from a stylish and well-priced monitor. The monitor provided a rich and natural appearance to, We also observed various episodes of the animated TV series, The monitor produced most shades here quite faithfully, accounting for the natural differences related to emissive vs. non-emissive objects noted above. Slight pixel responsiveness weaknesses for some transitions, a bit of overshoot creeps in at reduced refresh rates and no strobe backlight setting It requires huge visual sacrifices and very specific content to be shown on the screen. There were slight weaknesses for some transitions, though these were fairly minor and arent something everyone would find bothersome. Further information on supporting our work. The monitors high refresh rate, fast pixel response time, and low input lag combine to give users a taste of pro-gamer-grade hardware that used to be rare in the consumer market. At least on our unit, where the default colour temperature was far too high. The IPS-type panel of the Dell Alienware certainly provided a key contrast advantage over VA and TN models, though. There were no clear flashes of saturated red, orange or green or shifts between these with a bit of head movement. The following observations were made from a normal viewing position, eyes ~70cm from the screen. The remaining blocks were displayed appropriately with good steps up in brightness. As noted earlier, AMD FreeSync makes use of Adaptive-Sync technology on a compatible monitor. We consider either Fast or Super Fast optimal here, both being very well-tuned and difficult to distinguish from one another in practice. This is quite common on LBL settings as reducing the green channel negatively impacts contrast, but in this case it was rather noticeable and you were left with a warmish but very green image. Brighter elements stood out well against darker surroundings, complete with a bit of graininess from the screen surface but nothing extreme. This feature is used regardless of VSync setting, so its only above the ceiling of operation where the VSync setting makes a difference. As an Amazon Associate I earn from qualifying purchases made using the below link. The screen is displaying reference photographs of this printed sheet, in both the same order as printed (right side) and reverse order (left side). Colour reproduction There was no noticeable dithering. Brightness 100cd/m 2 - 18. For the lowest levels of perceived blur its also important that the monitor performs its pixel responses rapidly. The consistency is also very good in most cases, superior to VA models and far superior to TN models (references here). Best Monitor For Warzone. The perceived blur was therefore dominated by eye movement and the monitor put its 240Hz refresh rate to good use. The perceived blur due to eye movement was also greatly reduced, much as demonstrated with the pursuit photos earlier on. It was free from the sort of shifts in perceived gamma that can significantly mask dark detail in some regions of the screen whilst revealing too much detail elsewhere. The strong colour consistency ensured shades maintained appropriate richness throughout the screen, without the saturation shifts youd see on VA or TN models. Make sure this is selected (it should be if youve set everything up correctly in Set up G-SYNC). It was free from the sort of shifts in perceived gamma that can significantly mask dark detail in some regions of the screen whilst revealing too much detail elsewhere. Competing TN models certainly have something of a vertical detail gradient going on for dark content vertically, whilst VA models have black crush centrally and a bit of extra detail peripherally. The screen surface was a touch on the grainy side when viewing lighter content, although this wasnt a strong layered graininess or excessively sandy appearance thankfully. And additional overdrive artifacts with parts of the UFO appearing displaced or over-aliased. Some appreciate the extra saturation and strong vibrancy of a more generous gamut, but we feel a decent balance is struck here with a bit of extra saturation and good richness throughout the screen. Performance on the white saturation test was good. Positives Tom's Hardware is part of Future US Inc, an international media group and leading digital publisher. The bottom trim is 15mm wide and features the Alienware logo and a label proudly announcing 360 Hz. A tiny LED at the lower right glows white and doubles as the power button. This further reinforces the idea of strong colour consistency, with large areas of individual shade. This configures it globally, but if you wish to configure it for individual games click Game Graphics towards the top right. Nvidias G-SYNC Compatible Mode is only supported via DisplayPort. For users who wish to disable Adaptive-Sync they can just stick with Fast without worrying about strong overshoot, too. The monitor was left to run for over 2 hours before readings were taken and observations were made. Lagoms viewing angle tests help explore the idea of colour consistency and viewing angle performance. this is why 5800X3D is considered best gaming CPU,because avg. . The monitor is also listed as such on Nvidias website. There is no FreeSync support, which is a bit unusual in todays market. Why you can trust Tom's Hardware The following observations were made from a normal viewing position, eyes ~70cm from the screen. In this case, overshoot (inverse ghosting) including some colourful bright halo trailing due to aggressive pixel overdrive. The bottom line; strong responsiveness and colour performance from a stylish and well-priced monitor. FreeSync also boasts reduced latency compared to running with VSync enabled, in the variable frame rate environment in which it operates. Most users will probably wish to enable VSync when using FreeSync to ensure that they dont get any tearing. The monitor is also listed as such on Nvidias website. And slight gamma corrections, assuming the unit behaves like our sample in that respect. Given the pleasing responsiveness and colour performance, nice overall build and (subjectively speaking) styling we feel this is an excellent 240Hz Full HD model overall. These settings seem to look the best to me. Dell Alienware AW2521HF 25" (24.5" Viewable) FHD 1920 x 1080 240 Hz HDMI, DisplayPort, USB, Audio FreeSync Premium & G-Sync Compatible Flat Panel Fast IPS Monitor Pixel Pitch: 0.283 mm x 0.280 mm Display Colors: 16.78 Million FreeSync the experience Quite gamery, but in in a less aggressive and sharp-lined or flashy colourful way than usual. The refresh rate was put to very good use overall; fairly strong pixel responsiveness, low input lag and no noticeable overshoot. Well therefore just focus. The maximum luminance recorded in this table was 427 cd/m, whilst the minimum white luminance recorded was 33 cd/m. Should I just give up and buy my second option Benq Zowie XL2546K? Search Alienware 25 Gaming Monitor AW2521HF Support Information Find articles, manuals and more to help support your product. Brightness 200cd/m 2 - 56. Buy from Amazon From the side the screen itself is quite slim ~16mm (0.63 inches) at thinnest point, lumping out centrally where the stand attaches. This title offered suitable graphics options to test the full gamut of refresh rates supported by the monitor. Turning up the Dark Stabilizer setting can help with this, though it will reduce the contrast ratio and make blacks look greyer which is rough, given that the IPS panel in this display already has a weak 1029:1 contrast ratio by my measurements. That said, in the Lagom tests, black levels seemed just slightly crushed at the lowest couple values. It is satin black plastic with a blended light grey Alienware logo in the centre, the same width as the stand neck. This indicates that the monitor has been specifically tested by Nvidia and passes specific quality checks. Note that we have no way to accurately measure input lag with Adaptive-Sync active in a variable refresh rate and frame rate environment. It still helps demonstrate some of the relative differences between the original intended sRGB shade and what the monitor outputs, however. It has exceptional motion handling and low input lag, whether you play at its maximum 240Hz refresh rate or 60Hz. Adaptive-Sync also worked well on both our AMD and Nvidia GPU to get rid of tearing and stuttering. Shadow of the Tomb Raider told a similar story. On TN models you have things looking far too masked higher up the screen due to high perceived gamma. You can see relatively minor shifts in contrast and colour for the mixed desktop background and game scene. I've tried changing the response time from Extreme to Fast or Super Fast, but when I do that the blur get's even worse. Some users prefer to leave VSync enabled but use a frame rate limiter set a few frames below the maximum supported (e.g. For the lowest levels of perceived blur its also important that the monitor performs its pixel responses rapidly. You can still adjust the RGB sliders in Custom Color mode, but we were able to use our SDR settings for HDR. Find many great new & used options and get the best deals for Alienware 25" Full HD 240HZ HDMI DP FreeSync G-Sync LED Gaming Monitor-AW2521HF at the best online prices at eBay! The Fast, Super Fast and Extreme settings are all rather similar here. by Bobo 21 Sep 2020, 10:53. Submit Search. Using this method, we calculated 2.63ms (under 2/3rds of a frame at 240Hz) of input lag. Pixel response behaviour was similar under the Fast setting whether Adaptive-Sync was active or not both in this test and more broadly. Lagoms viewing angle tests help explore the idea of colour consistency and viewing angle performance. Around 1000:1 even following adjustments to our Test Settings. The image below shows a printed reference sheet of 24 sRGB shades, included as part of the Datacolor SpyderCHECKR 24 package. These are our suggested calibration settings for your Alienware 240Hz Monitor: Picture Mode - Custom Color. The screen surface was a touch on the grainy side when viewing lighter content, although this wasnt a strong layered graininess or excessively sandy appearance thankfully. Shade representation using SpyderCHECKR 24 This was only observed during this test and is something weve seen on various monitors before. This is explored alongside the OSD itself in the video below. Contrast in games and movies Without FreeSync active and VSync disabled, youd get obvious tearing from the lack of synchronisation between frame and refresh rate. A gamery but in our view tasteful aesthetic, good ergonomics, competitive pricing and a relatively easy to drive resolution Slight pixel responsiveness weaknesses for some transitions, a bit of overshoot creeps in at reduced refresh rates and no strobe backlight setting Theres no strobe backlight mode on this model, but they come with their own compromises that not everyone is willing to make. With the AW2521HF, you need to connect the monitor up via DisplayPort and enable FreeSync in the Game section of the OSD. The colour temperature is warmer by default but the blue channel remained strong on our unit and green channel very strong. With the Fast setting, theres just a faint hint of powdery trailing, sticking very close to the UFO and very light in appearance. Slight deviation from preferred 2.2 gamma, without gamma settings in OSD. Youd therefore select either the third or fourth option in the list, shown in the image below. Nvidia also offers its Reflex Analyzer built in to the monitor we've dug deep into this feature before, so I won't rehash that here, but suffice to say it's a cool feature that helps you cut down on input lag, however marginal the improvements may be. According to Tom's Hardware the AW2518HF was able to reach a peak brightness level of 418.6 cd/m 2, while according to Rtings.com the AW2521HF exhibited an SDR Real Scene peak brightness level of 406 cd/m 2. But less of this behind the UFO cockpit for the medium background. It was free from alternation between deeper purple and a very strong pink hue that youd see on VA and moreover VA models. Packing in 1. The final column includes a reference screen, the Acer XN253Q X which is a very fast 240Hz TN model with well-tuned pixel overdrive. Finally, note again that you can go to Game Enhance Mode in the Game section of the OSD to activate the Frame Rate feature. With the AW2521HF, you need to connect the monitor up via DisplayPort and enable FreeSync in the Game section of the OSD. This could be reduced by turning up the Response Time setting, but as explored earlier with Test UFO youd need Adaptive-Sync enabled and suitably high frame rates to avoid strong overshoot if doing that. Any issues identified with FreeSync that were isolated to a specific title would indicate an issue with the game or GPU driver rather than the monitor as well. Features & Aesthetics The environments looked in-place, with good variety and some good earthy browns and rich green shades. The monitor delivered a very competent 240Hz performance, with only minor weaknesses as described earlier. You can download our ICC profile for this model, which was created using our Test Settings as a base. As such shades appear much as the developers intend, with a bit of extra saturation in places and a bit of extra vibrancy for some shades. If you activate the Frame Rate feature under Game Game Enhance Mode in the OSD, this will display the refresh rate of the display and therefore indicate the frame rate if FreeSync is active and the frame rate is within the variable refresh rate range of the display. Again, we're talking a deltaE of about 2, which is still something most people will not notice. Its again important to note that individual unit vary when it comes to uniformity and that deviation beyond the measured points can be expected. Buy from Amazon Donations are also greatly appreciated. The contour map below shows these deviations graphically, with darker greys representing lower luminance and hence greater deviation from the brightest recorded point than lighter greys. When we say obvious, its very subjective sensitive users can certainly notice such things and it can be very nice indeed having them gone. RGB | 93 | 93 | 100 | 65 Brightness | 90 Contrast | 1 Dark Stabalizer | Extreme. So things didnt have a banded or blocky appearance as youd see if gamma was far too low. The refresh rate was put to very good use overall; fairly strong pixel responsiveness, low input lag and no noticeable overshoot. Some appreciate the extra saturation and strong vibrancy of a more generous gamut, but we feel a decent balance is struck here with a bit of extra saturation and good richness throughout the screen. The OSD (On Screen Display) is controlled by a joystick and pressable buttons running down the right side of the monitor, as viewed from the rear. Considering a broader range of pixel transitions, all Response Time settings were fairly similar at 240Hz with Adaptive-Sync in use (VRR on). The UFOs move across the screen from left to right at a frame rate matching the refresh rate of the display. With VSync off the frame rate is free to climb as high as the GPU will output (potentially >240fps). They often catch the eye due to their dynamic nature, on models where they manifest themselves in this way. Contrast Gradients showed no visible banding, viewing angles are great thanks to the IPS panel, and gamma followed the 2.2 curve closely, deviating just a tad on the brighter end of the spectrum. The Alienware AW2521HF covers 98% of the sRGB gamut which is sufficient for games even if its not the most vibrant weve seen in this category. Gamboge (23) verged too much on a mustard yellow without a suitably warm golden hue, too. The camera, processing done and your own screen all affect the output so it doesnt accurately represent what youd see when viewing the monitor in person. The best Alienware keyboards, mice, headsets, and more reviewed and analyzed. Percentage deviations between each quadrant and the brightest point are also given. The monitor also includes a Low Blue Light (LBL) setting called ComfortView. 80 240fps). The slight caveat to LFC is that theres a very brief stutter when it activates or deactivates. Diesem Produkt sind keine Videos zugeordnet. The images below show the refresh rates available in the native Full HD resolution. Hello Reddit, I recently bought the Alienware AW2521HF monitor, and I'm having some severe ghosting while playing games. RtN on 03/03/2023 - 16:22 You can see relatively minor shifts in contrast and colour for the mixed desktop background and game scene. The surface texture is quite similar if not a touch lighter than the surface texture used on most high refresh rate ~24 Full HD TN models. Rainbow Six is designed to make the most out of multi-core CPUs. The monitor itself must support VESA Adaptive-Sync for at least one of its display connectors, as this is the protocol that FreeSync uses. This ate away at detail and lightened dark shades up in this region, but wasnt extreme. The 240Hz refresh rate also allows even division of 24fps, 30fps and 60fps which reduces juddering for such content the lack of overshoot at 240Hz worked nicely as well. A slight difference was that the floor of operation was 80Hz (80fps) on our Nvidia GPU. window.__mirage2 = {petok:"zg2cYY5zq25POHOP6IsDfN8FBZJHLm773fg_fBtMlJU-1800-0"}; Reasonable contrast, in-line with expectation, strong gamma consistency and a pleasing luminance adjustment range VA models have black crush centrally which masks some detail, whilst some excessive detail can be observed towards the bottom and side edges from a normal viewing position. [CDATA[ Perhaps unsurprisingly, the monitor provided an excellent performance in all cases, with no noticeable weaknesses. As with AMD FreeSync this technology worked very well, although there was a momentary stutter when it activated or deactivated. It soon disappeared when using monitor normally. Buying a colorimeter isnt worth it for gaming, but editors and content creators will likely need it for this model. Note that if the monitor is running at a refresh rate from the first list, including 60Hz, steps must be taken to correct the colour signal on Nvidia GPUs. The deviation between each quadrant and the quadrant closest to the 6500K (D65) daylight white point target was analysed and a DeltaE value assigned. And not blended enough (blocky or banded) lower down due to low perceived gamma. The image below is a macro photograph taken on Notepad with ClearType disabled. When a monitor is used in this way, it is something which Nvidia refers to as G-SYNC Compatible. Nvidias website lists a 48 240Hz VRR, which would match AMD FreeSync. That enables the lighting. Press OK, then turn the monitor off then on again so that it re-establishes connection the technology should now be active. IPS glow also featured, but appropriate room lighting took the edge off this. The monitor was left to run for over 2 hours before readings were taken and observations were made. You should ensure the GPU driver is setup correctly to use FreeSync, so open AMD Radeon Software, click Settings (cog icon towards top right) and click on Display. When you open up Nvidia Control Panel, you should then see Set up G-SYNC listed in the Display section. This category only includes cookies that ensures basic functionalities and security features of the website. Nvidias website lists a 48 240Hz VRR, which would match AMD FreeSync. Adaptive-Sync also worked well on both our AMD and Nvidia GPU to get rid of tearing and stuttering. It was free from the sort of shifts in perceived gamma that can significantly mask dark detail in some regions of the screen whilst revealing too much detail elsewhere. The colour gamut of the AW2521HF (red triangle) was compared with the sRGB reference colour space (green triangle), as shown in the image below. When we say obvious, its very subjective sensitive users can certainly notice such things and it can be very nice indeed having them gone. Este artigo fornece informaes sobre como solucionar e corrigir problemas comuns na tela ou no vdeo em um monitor Dell. The image below shows how things look with refresh rate bumped up to 144Hz. . It was free from alternation between deeper purple and a very strong pink hue that youd see on VA and moreover VA models. The greyscale gradient appeared smooth without obvious banding or dithering. The 360Hz motion is a noticeable jump from 144Hz and 240Hz, however slight I ran an ABX test myself but for most people, it's not worth the few hundred extra dollars it currently costs. AMD FreeSync is a variable refresh rate technology, an AMD-specific alternative to Nvidia G-SYNC. It takes some practice, but at least it wont be a struggle like with buttons that can easily be miss-pressed in the dark. Contrast . The luminance uniformity was quite good. Better known as ULMB (ultra low motion blur), backlight strobing inserts black frames in order to mimic the action of OLED and plasma. Gamboge (23) verged too much on a mustard yellow without a suitably warm golden hue, too. Perceived blur (pursuit photography) Sensitivity to such things varies, however. Both our responsiveness article and the G-SYNC article linked to explore the importance of these two elements being synchronised. Rather than simply reflecting the pixel response elements. That said, when compared with a good 144Hz display, the AW2521H is a minor upgrade designed for a very specific type of player: seriously competitive esports enthusiasts. FreeSync= On Nonetheless, we wouldnt describe the atmosphere as poor in an appropriately well-lit room either. The Response Time setting or Adaptive-Sync status didnt affect these observations. There are a few black printed elements as well 25 (identifying the screen size, with a bit of rounding) towards the right side and a broad Alienware logo at the left of the stand neck. It was free from the sort of shifts in perceived gamma that can significantly mask dark detail in some regions of the screen whilst revealing too much detail elsewhere. But some users dont find such issues as noticeable and wont benefit as much from FreeSync. This monitor also has a G-Sync Esports Mode that tweaks settings to Nvidia's recommended for esports, though Custom mode is more configurable. Styling is minimalist but distinctly Alienware. The luminance of each quadrant was measured and compared to the brightest measured quadrant. Disabling VRR now has a more pronounced effect on pixel response behaviour, with both the Super Fast and Extreme settings introducing very obvious bright and colourful overshoot. The question lies in . Its a shame ULMB cant be used with G-Sync. Preset Mode= Game 1 The monitor was tested at 60Hz (directly below), 144Hz and 240Hz using all available Response Time settings; Fast, Super Fast and Extreme. Motion processing is simply the best there around. Dieser Artikel enthlt Informationen zu integrierten Selbsttests (BIST, auch als integrierte Diagnose oder BID bezeichnet) und Diagnosetests der Selbsttestfunktionsprfung (STFC), die auf Dell Monitoren verfgbar sind. This displays the current refresh rate of the monitor and will reflect the frame rate if its within the main variable refresh rate window (e.g. Make sure this is selected (it should be if youve set everything up correctly in Set up G-SYNC). You need to make sure FreeSync is set to On in the Game section of the OSD. There was also a moderate amount of IPS glow, particularly towards the bottom corners of the screen. With respectable graphics settings and more intense action it wasnt uncommon to see dips below 100fps, perhaps closer to 60fps on average. Dimensions: 21.9 x 20.7 x 9.9 inches. The AlienFX lighting system allowed some degree of customisation and some elements are visible from the front, but it was our wall who got the most enjoyment out of the light show. When we say obvious, its very subjective sensitive users can certainly notice such things and it can be very nice indeed having them gone.
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